Step 3: open the dirty blonde texture in photoshop, import gradients into photoshop by opening the gradients menu in the toolbar and clicking on the little gear > load gradients then go to tools > colour palette again, select the palette we just imported from the other hair and click ‘apply palette to package’ this will add the new swatches into the palette of your hair
Step 2: open the hair you want to update in s4s, export the dirty blonde (08) diffuse map texture as. once the hair is loaded go to tools > colour palette in the top toolbar, hit the add button at the bottom to make a new palette and then click import palette and save. I haven’t even updated my own hairs so i’m at a loss on how exactly to do this.īut my brain just says, update your game, and just run the gradient or action through photoshop and add those swatches to the file? i don’t think you’d have to create a whole new file but i might be can you help out? or any creator that updated their hairs? 1: after your game has been updated with the new swatches, open sims4studio, under CAS hit create 3D mesh, filter for hair and shift+click on any hair with all the swatches, and hit next.